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There are too many variables that would screw with the results, such as lighting and whether you happen to own a skateboard. The Kinect reality: The Kinect sensor can take pictures of things - no kidding - but as far as I’m aware, there is absolutely nothing that features something of this fashion in any game it’s simply too intricate of a concept for it to work properly with the Kinect. This skateboard is one of only three pieces of furniture in the house.
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The Xbox takes two pictures of his skateboard and transmits them into a usable custom skin in his game. What you see in the Natal trailer: After kicking the Japan right out of Master Wong, Ian returns with a skateboard and instructs the Xbox to scan his deck into what I can only assume is the highly anticipated game Tony Hawk: Tony Tony Tony Tony Tony Tony. No, seriously, it’s just too much input and it will simply not detect your hands or the steering motion. The entire family moving side to side while the daughter drives? Doing that will cause your Kinect to overheat and explode. And if it does actually do something, then its detection is on par with the Nintendo Wii in terms of the likelihood that you’ll suffer first-world-country ragequit and kick in your plasma screen T.V.Īdditionally, the Kinect doesn’t like when there’s a bunch of movement taking place all at once.
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This works great for exercise games where you have to run in place or otherwise be full body active, but when all you’re doing is making a pushing motion, the Kinect can’t see this and doesn’t do anything.
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If you want the Kinect to see you do something, you have to move in very pronounced motions because it seems only large movements can be seen by the stereoscopic cameras on the sensor.
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I’m not going to say it can’t because that’s the entire focus of the peripheral, but I will say that while it does indeed detect movement, it definitely doesn’t do it at the caliber required to sense rapid “Z-axis” movement akin to replacing lug nuts on a tire or to see when you’re making a goofy roaring face to tell Bizarro Godzilla to give macrophiles a shameful and awkward erection. The Kinect reality: Kinect can detect motion. Natal trivia: Three of the four people in this picture are contemplating suicide. In a second hypothetical title, a kid is seen playing a Godzilla-type, city-destruction game and swings his arms around to wreck buildings he then makes a roaring sound and assumes a pose while the monster breathes fire. Her father stands up and replaces a tire on the car during a pit stop. What you see in the Natal trailer: A family is sitting down to play a formula-one racing game, where the daughter mimics the motions of driving and her family follows suit by leaning side to side with the turns the car makes. You could hire the original actors themselves to repeat their lines, and the game will still tell you that you have the acting talent of Howie Mandel. Yoostar 2, a game where you reenact scenes from popular movies, comes closest by judging your performance based on a provided script, but the quality of judgment is so poor that it’s hilarious, especially if you’re playing this in a party setting and you’re surrounded by ambient noise from other guests. No Xbox title presently available offers this level of linguistic understanding.
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The pseudo-Japanese game shown in the trailer is also exactly one Hot Coffee mod away from being an ESRB nightmare. The game scoffs at Ian’s rebuttal to its challenge and therefore actually shows some level of thought depending on the answer given. The Kinect reality: At first glance, this just seems like a generic transaction of comments (assuming you’re speaking to somebody in real life), but Ian is speaking directly to a character in a video game who can apparently acknowledge and respond to answers more complex than a simple “yes” or “no” (and we’ve been screaming “no, no, no” at bad games for decades now). Ian then kicks Master Wong straight in the dong. What you see in the Natal trailer: Ian, a scene kid with a prominent hair helmet, approaches a nondescript martial-arts fighting game wherein a generic kung-fu guru taunts the gamer with, “You’ve come back for more?” Ian responds, “Let’s do this!” And the game subsequently laughs at him and responds with a mocking tone.